Posted in Custom Workstation
When in Rome, do as the Romans do...
I'm working on creating yet another City of Heroes character; my main, a Blaster named Ionic Burst. This is his picture.
I started off with a ML Longshot (I still can't believe action figures are $10+ nowadays). The first thing I did was cut off the mullet and collar, as well as the 4 fingered hands. After the collar was gone, his neck was way too long, freakishly so... I used my jeweler's saw to saw the head off and cut a smaller section of the neck out before supergluing the head back on. Next I cut off all Longshot's pouches and other miscellany that was sticking out, and attached a pair of hands from a Psycho Mantis figure with super glue. I sculpted the flared gloves out of sculpy and used a hand sander to sand down the other parts which were sticking out.
Next, I sculpted hair by hand and exacto knife, and used a 1/2 Tsp measuring spoon to smoothly sculpt the shoulder pads. Taking others' advice, I boiled the fig, and to my luck the super glue didn't melt. I removed the now hardened shoulder pads and reattached them to the shoulders via super glue.
Now I noticed that his chest showed no muscular definition... which is bad, because the character is fairly buff and wearing a skintight costume. I used sculpy to make a chest mold from an old wrestling figure, and boiled the mold to harden it.
Via the now hardened mold, I made a thin mold of the chest and attached it to Longshot's chest... I used sculpting tools to fix any imperfections and cut off excess sculpy, and then boiled it again. I then sculpted a belt and groin to make the chest look smoother. I'm hoping this will look smooth when all is said and done.
That's where I am thus far...
Posted by Punstarr
on Sunday, July 1, 2007
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