Alpha Chun-Li Tutorial
Alpha Chun-Li Tutorial
Posted in Custom Workstation
This is just a quick run down on how to do an Alpha Chun-Li using the SOTA Chun-Li figure as a base. A simple custom great for a beginner. No part swapping and little sculpting is involved. Sticking to a simple look on the sculpt will help any of you all who are beginners to achieve a better looking product. It's as easy or as challenging as you want to make it. I won't cover paints as I am still a newb painter. For metallic paints and other paint techniques you can check the other tutorials found on figure realm or on Jin Saotomes tutorial page.
(1) First you will want to take the figure a part. I started with heat popping the arms off. You will also want to heat up the shoulders to remove the big bulky shoulder puffs. The upper portion is made of a softer rubber material that you can actually just pull out of the base part that looks like an upside down crown. Then you can make an incision on one side to remove it leaving the crown part still glued to the arm.
The crown part is made of a harder material. I recommend using a cutting wheel on your dremel to start the cut. Cut down as far as you can taking care you don't cut into the arm. Once you have the cut started, you can heat it up and cut through it with an exacto or what ever cutting tool you use. I usually stick the blade in and rocker it till it cuts through. This way you don't risk injury.
The skirt part is easy. Just make an incision on one side and it slides right out.
Next you can pop off the hair bun covers on the head. You can heat them up and pull them out without having to cut or dremel.
Now you should have it all taken apart.
The details that won't be used will have to be removed so bust out your grind bit and your dremel or go old school and bust out a file. If you don't think you can pull off the shoe sculpt then leave the laces on the boot below the ankle joint.
After finishing the grinding/filing you will need to prep the figure if you haven't done so already. You are ready to begin the sculpted parts. How Chun-Li will look is now up to your own taste. I used pics from the original alpha 1 game and also the udon crew's Chun-Li which you can find on their deviant art page.
I started with the top first. Basically look at your reference art and see how the top looks. Because mine is based on the game art the top is flat looking and hangs openly. Flatten out your sculpting material and wrap it around the top of the bust to create the illusion of a separate top. It only needs to wrap from the sides around to the back. Only a small strip of sculpty to make the border is needed on the back. Don't worry about it being uneven. After it hardens you can file it down flat and add the little cut in the center if you want. (depends on your reference art) If you want to sculpt in the lines for border on the top, make sure to make your top 2x thinner that way you can add an extra layer later for detailing. What I did with mine is I waited about an hour and half and I was able to press the lines for the border without distorting or tearing the top. You can also carve them in if you want to go that route, you will need the dental pick tools if you have them or a thumb tack.
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