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Etecoons and Dachora Custom Miniature / Figurine

 
 
Custom #:21458  
Name:Etecoons and Dachora
Custom Type:Miniature / Figurine
Toy Series:Metroid
Creator:Batman1016  
Date Added:May 4, 2010
Base Figure:GI Joe Crimson Guard Cobra Trooper, X-Men Banshee
Height:2.50 inches
Hey, look! It's four figures for the price of one! Have I gone mad? No, these figures are rather small, and so they come as a set! I'm done with the Metroids, and now I'm on to minor characters in the Metroid universe. The 8th release in my Metroid series 2 figure line, a four-pack: the Etecoons and the Dachora!

After her first sequel on the Gameboy, Samus Aran made her glorious return to home consoles on the Super Nintendo in Super Metroid. Equipped with updated graphics, a larger arsenal, and several new moves, it is frequently counted as one of the ten best games of all time! One of the major contributing factors to this is the sheer depth and polish that went into the design, and nowhere is this more apparent than in the inclusion of the Etecoons and Dachora.

In addition to the attacks and abilities she acquired during the progression of the game, Samus had a few hidden abilities inherent in her character that no one had ever seen before, namely the Wall Jump (the ability to bounce off vertical surfaces in an effort to climb higher) and the "Shinespark" (a Speed Boost attack that, when charged, allowed Samus to fly through the air in any direction, destroying almost anything in her path). A player could go through the whole game without using these abilities, but if they went exploring, they might find themselves trapped in an insurmountably tall pit. And that's where these creatures came into play.

The Etecoons were little, blue space monkey-rabbit creatures that taught Samus how to wall-jump out of a deep hole in the forest caves of Brinstar. The Dachora, meanwhile, was a green, ostrich-like bird hidden in a sandy pit in an earlier area of Brinstar. When Samus inadvertently speed-boosts into the pit, the Dachora shows her how to shinespark out. Amusingly, at the end of the game, if the player takes Samus on an alternate path as she escapes the exploding planet Zebes, she can find and rescue the friendly creatures, and they can be seen escaping the planet on their own ship during the end sequence. Later, in Metroid Fusion, the critters make their second appearance and return the favor, piloting Samus' ship and rescuing her from the dying BSL Research Station.

Because the Etecoons are so much smaller than Samus, I used smaller figures, namely a triad of old GI Joe Crimson Guard Cobra troops that I had lying around. I cut their legs and torsos short, carved off their helmets, and used the Dremel tool to grind down every sculpted detail, making their bodies even shorter and almost entirely smooth. Please note, the ONLY sculpting on these three figures are the heads, hands, feet, collars, and tails. The rest of their bodies are the natural plastic, painted blue. As you can see, I did a different face and used slightly different shades of blue and yellow for each monkey to give them each their own unique identity.

The Etecoon was rather more complicated, and actually pretty funny. Since no ostrich figures really exist anywhere, I had to use a human and put it in a somewhat . . . compromising pose. I took an old 5" X-Men Banshee figure, bent his legs so his butt was sticking out into the air, removed his head, arms, and feet, and attached the ankles and feet from a Marvel Vs Capcom Dhalsim figure to his calves, and glued Dhalsim's arm to Banshee's torso. He was a disturbing little toy, or as my brother affectionately labeled him, "the Buttrape Beast."

Anyway, I used Crayola Model Magic paper clay to do the head and body sculpt so he wouldn't be top-heavy, and used Loctite Epoxy Putty to build the wings, tail, and claws. A full paint job later, and you'd never tell this guy was once human!

They may not seem all that important, but they've appeared in multiple games (more than Admiral Dane or Commander Adam, or even Old Bird), and they've even saved Samus' life! I call that a vital addition to the Metroid canon, don't you?

See you next mission!


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User Comments
Bushinryus40th - Friday, February 17, 2012
Very cool I remember first seeing these guys in Fusion( I hadn't played any of the previous games before then)and they look awesome! Nice work bro!
Patraw - Friday, May 14, 2010
Yeah, it never hurts to add some personality to triplets to tell them apart. I was just wondering if maybe they'd appeared in a newer Metroid title that I haven't played in multiple hues.
Batman1016 - Wednesday, May 12, 2010
Actually, all three are slightly different shades of blue, it's just my camera and camera work are crud. I made them different colors for the same reason I gave them different faces, to give them each a distinct identity. Just a personal touch.
Patraw - Wednesday, May 12, 2010
Was there any reason you painted one a slightly different shade of blue than the other two?
Batman1016 - Friday, May 7, 2010
Yeah, they're a little large. The majority of my Metroid figures are in approximate scale. None of them are necessarily 100% accurate to each other. Case in point, the Gunship is about half, maybe even a third the size it really should be. The Torizo Chozo Statue, likewise, should be another head taller. In the case of these four, I wanted the bird to be a little smaller than Samus, so I used a 5" figure as its base. Unfortunately, as I was using GI Joes for the Etecoons, this means they are too big because I wanted to retain their poseability. There was only so far I could cut them down before they would have started loosing joints.
Patraw - Friday, May 7, 2010
More cool Metroid stuff! The Etecoons seem a little on the large size, scale-wise, in relation the the Dachora, but great work overall.
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