Custom figure for stop motion animation
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Custom figure for stop motion animation

Posted in Custom Workstation

Hi, I'm new, this is my first post here. I'm interested in customizing a few figures for stop motion animation, because the figures I'm using right now are Marvel Legends characters, and I want to start animating my own characters. Since I'm going to customize anyway, I thought I would build my 3 main characters (2 males, 1 female) from the ground up to be as articulate as I could possibly want so I won't have to switch parts like hands and such between frames. They are also going to be pretty basic figures, because I'll be relying on different costumes.

My first question is, what figures have really super posable hands and digits? I'm looking for as close to total finger control as I can get. I thought I read of a spiderman figure with amazing articulation, including hands, in a toyfare magazine a few years back, but I don't remember what it was called, who made it, or what scale it was.

One of my characters is a woman tho, and it wouldn't be good for her to have man hands. I don't know of a whole lot of female action figures with posable hands, but then again, I haven't been keeping up with toy collecting in recent years, so if anyone reading this knows of any, tell me please

I did get an idea for posable hands from watching a youtube video on model making. Pretty much I would start with a flat hand, cut all the fingers and thumb off the palm, drill a hole for each, and put in a piece of wire. Then I could dip the wire in something like latex, or rubber tool handle dip, and with a little sculpting I could have fully bending fingers. Is this a good idea? Has anyone tried something like that?

I will admit that I'm trying to stay away from a lot of sculpting, I'm not very good at it. There's also going to be a lot of acrobatics and action, so I'm concerned for the most part about articulation of the figures, and them being able to go into all the poses I'll need. Any recommendations for a base to go off of for male or female with this in mind?

Posted by Mr. Blue Dot
on Tuesday, June 29, 2010
User Comments
Sabretooth -
Saturday, July 3, 2010
ok if you want poseable 12" scale fingers get an open palm set of hands, cut the fingers up along the digits, scallop a lil space on the following digit, I.e tip then scallop the knuclke of the second finger part the part that joins with it, repeat so each joint has a scalloped and flat end with thin wire joinind them.
( )- ) ( - ( ) -
the reason is so when the hand in closed or positioned it will look more natural. also use loctite glue mixed with the matching color paint and you should'nt have to worry about gaps. loctite is also flexible.
that should be exactly what you need.

hope it helps.
Wednesday, June 30, 2010
If you're going to go with 12 inch figures, I suggest looking at some Hot Toys stuff. Not only are they super realistic, but they have tons of articulation. Also, Im pretty sure that there are types that have rubber hands with wires in the fingers, Im not 100% sure tho.
Mr. Blue Dot -
Wednesday, June 30, 2010
Thanks for the tip on Sasquatch! I do want to go with 12" figures, it'll make it much easier on me. His hands look a bit small, but I can use them as a good base and use sculpey to beef it up.

I found a tutorial on articulated hands using flex pipe. I can't post a link otherwise I would, but if you google Jin Saotomes dangerous toys it's on his site in the tutorials section.
Darththomas -
Wednesday, June 30, 2010
Sasquatch has individual finger articulation too, probably a bit too big for normal 6 inch figures but they'll probably work on a 12 inch if you decide to take that route.
abeam -
Tuesday, June 29, 2010
Try a Savage Dragon figure. Not only are his fingers articulate, each digit is as well.
Patraw -
Tuesday, June 29, 2010
Your idea with the wire/rubber stuff for the fingers sounds like a good one to me.

I've sculpted fully-articulated fingers on hands twice, and both times it was a royal pain to do (I used wire for the articulation, but the fingers themselves are hard sculpts, not rubber like you're talking about). It's feasible if you've got the patience, but it's not much fun. Might be worth the investment of time and energy tho' if you're going to be using the figure a lot for your stop motion animation. 12" figures might be a better scale to work in than 6" ML, just because the hands will be larger, and thus, easier to mess with.
Mr. Blue Dot -
Tuesday, June 29, 2010
I have been thru the tutorials on this site, I saw the one that you're talking about. I don't think I could do hinge joints small enough for each individual finger, and leaving the fingers together isn't enough for the animations I want to do unfortunately.
Darththomas -
Tuesday, June 29, 2010
Lots of marvel legends have individual finger articulation, mostly the older ones made by toybiz I think. One that I definitetly know of is Ghostrider but he does have big leather gloves. There's an iron spiderman too who has individual artic. As for making your own, I've done it once, wasn't too bad but you have to be very precise with your cutting and drilling, if you can do it exact enough there should be no need for sculpting. There's a tutorial on the main site for adding hand articulation it should be useful with a few changes, hope this helps.
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