Quake 1 the Ranger (Quakeguy) (Quake) Custom Diorama / Playset
Custom #:50288
Name:Quake 1 the Ranger (Quakeguy)
Custom Type:Diorama / Playset
Toy Series:Quake
Date Added:May 31, 2013
Base Figure:Star Wars
Height:4.00 inches
Completion Time:6.00 hours
i used paint and apoxie sculpt for the helmet and the axe and change the head for another star wars figure and repainted it all to give the guy of quake 1 the ranger.and a simple plastic rocks platform for the ground and a pile a plastic barrels with cannon balls to give a old and simple looking place like you get in quake 1.hope you like it ^^

User Comments
blaynescott -
Friday, September 27, 2013
Hi misty - I was checking my comments, and noticed that you'd replied to my advice re: sculpting compound/sanding.

Whenever you post anything in public (art, music, writing) in a venue that's geared toward constructive critique - be prepared for people to voice their opinion. There wasn't anything mean or viscous about your work in my comment. On the contrary - I've been making custom toys since 2007, and sometimes like sharing the knowledge I've gained with people. Your work looked like it could be improved, so I suggested some things you can do, and materials to get that will help you make better figure in the future.

If you're looking for a website where everyone just says your work is awesome, and never says anything that can hurt your feelings? Those places don't really exist. There's a difference between criticism and critique though - it's good to understand that when you post your work online.

Regarding your 2nd comment: If you're trying to replicate that rough textured look - sculpt with Aves, and smooth it out with just a small bit of water. Wait about 30 minutes, then use a rocking/stamping motion with a rough sanding sponge. It creates an amazing texture that you can then tweak with sculpting tools.

Best of luck with your future projects.
blaynescott -
Wednesday, June 5, 2013
It's good that you're using Aves Apoxie sculpt. However, this still looks very rough. Find some 150, 200, and 300 grit sand paper (also, sandpaper sponges) - they'll do wonders for smoothing down cured aves apoxie sculpt. Also, search up 'clay shapers' online. They're excellent for sculpting Aves.
mistic*Misty -
Thursday, June 6, 2013
its Quake 1 you need him rough looking armor and the axe is a old looking axe in my sketch so yes it looks rough and thats normal for the charecter and the game
mistic*Misty -
Thursday, June 6, 2013
and im freagin getting sick of the site if you don't like it move on
christinacxxx -
Saturday, August 17, 2013
I agree with blaynescott but think its totally unfair to lash out when hes only giving you constructive criticism thats part n parcel of what the realm is about.
mistic*Misty -
Saturday, August 17, 2013
for god sake there is nothing wrong with my Ranger if no one can like him thel pls don't send anything and if figurerealm is all about making me a reject and ignore customiser like there doing I have no idear why I MAKE MORE is armor is just like the game destroid and damage looking
mistic*Misty -
Saturday, September 28, 2013
well I would love to know where exactly you find it ruff but are you shure its not the metalic brown paint that those the ilusion ? but for the axe I really did not remember it was metal made in the game I thout it was a axe made in siment lol so for the axe I see why it looks ruff . but I ad got mad becose I never saw you comment any of my work and still don't for my new ones and only got one saying its ruff I did do more hard work after that one but always get the same thing... improve so I don't really want to hear that again even my Vore from Quake 1 only ad 1 comment thats really sad for me
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