Question about making a figure from scratch and sculpey III
Question about making a figure from scratch and sculpey III
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Custom Workstationhey all,
I'm back with 2 questions, since I'm a complete noob in making an action figure lol :P. First of all, I really want to know how to make an action figure from scratch or how I can use body parts from other action figures to create my own figure, paint over it, add texture to the costume etc..Any help would be of great help. If people could mail me a tutorial covering this or list out the necessary points or link me to something which I can read from and work, It would be of GREAT help, since I haven't found any proper turotial for this
Secondly, I'd like to know the advantages and disadvantages of Sculpey III and its uses and what I can do with it
Please wait...
Posted by
Shan on Saturday, January 9, 2010
User Comments
Thundercats on eBay
You should have all the info that you need, time to get your hands dirty!
Ball joints aren't as hard as you'd imagine. If you look at a standard joint it is essentially 1 disc that fits into 2 outer discs. The only thing different in a ball joint is that the 2 outer discs are half spheres. So you could ether cut a ball down the middle and use the halves for your joint. Or build a standard disc joint and sculpt the semi spheres onto it.
Basically whatever works for you, feel free to get creative. My first time builing a ball joint I sliced rubber bouncy balls in half and used those. Now I build a disc joint and sculpt the half spheres onto the outer discs. An easy way to sculpt a half sphere is to press ball bearings into some Aves and when it dries you can use it as a press mold.
great!
@greenskin
gotcha' man!
For the texture question. If you take any clay like material and press something into it you will get a texture. For example is you take a sanding cylinder from a dremel and roll it over clay you will get a texture that is like denim. I don't know what he used for that particular texture though. I'd say experiment with anything you can find and see what kind of textures you can get. A while ago I ripped a sqaure of plastic out of my monitor casing so I could use it to put texture into a custom. You could also use various grits of sandpaper, or brillot pads and stuff like that.
oh ok..din't know that..is an airbrush a good tool to start out with? wht are the benefits? coz I only have brushes lol..have u heard of winsor and newton paints? they're supposed to be good I heard..dunno till what extent though..any possible info on that man?
aaah...I gueesed so..I'll try out whatever possible! but tell me one thing..when is the right time to add the texture? and LOL @ the monitor thingy xDwhat custom was that btw? yeah sandpaper sounds interesting..also cloth!
The monitor piece was used for an Ozymandias custom to give him the rock like texture.
The texture is the last thing that I add. After I sculpt out the muscles and all that stuff I wait about 5-10 minutes for the Aves to firm up a little and then I press the texture in. You want it stiff enough that you won't ruin your sculpt, but soft enough that it takes the texture. After you work with a material a few times you'll get the hang of it. You could mix up a small bit of it just to practice, that way you'll learn how to put the texture in without the risk of ruining anything you've sculpted.
Never heard of Newton or Windsor, up here the craft stores sell Americana, Apple Barrel and Delta Creamcoat.
Green skin is right, if you have the money then invest in better paints. I think I have good results from what I use, but they may not be the best for you.
For the texture question. If you take any clay like material and press something into it you will get a texture. For example is you take a sanding cylinder from a dremel and roll it over clay you will get a texture that is like denim. I don't know what he used for that particular texture though. I'd say experiment with anything you can find and see what kind of textures you can get. A while ago I ripped a sqaure of plastic out of my monitor casing so I could use it to put texture into a custom. You could also use various grits of sandpaper, or brillot pads and stuff like that.
oh ok..din't know that..is an airbrush a good tool to start out with? wht are the benefits? coz I only have brushes lol..have u heard of winsor and newton paints? they're supposed to be good I heard..dunno till what extent though..any possible info on that man?
aaah...I gueesed so..I'll try out whatever possible! but tell me one thing..when is the right time to add the texture? and LOL @ the monitor thingy xDwhat custom was that btw? yeah sandpaper sounds interesting..also cloth!
Your stuff looks good because your skill makes up for it. I think the majority of customizers would agree that paints like Citadel are much better than the craft paint. Let me ask you this, if they were available in the same size bottle, at the same store, for the same price would you still buy craft paint over Citadel or Tamiya?
I will give you that, if you could get better paints for the price of the cheapo, then yes I would work with better quality paints, but the cheapos do me just fine...and at half(or more) the price. Speaking of this I just picked up some Folk Art metallic aluminum and gunmetal. I looking forward to seeing how they turn out on my robots I'm working on.
For the texture question. If you take any clay like material and press something into it you will get a texture. For example is you take a sanding cylinder from a dremel and roll it over clay you will get a texture that is like denim. I don't know what he used for that particular texture though. I'd say experiment with anything you can find and see what kind of textures you can get. A while ago I ripped a sqaure of plastic out of my monitor casing so I could use it to put texture into a custom. You could also use various grits of sandpaper, or brillot pads and stuff like that.
im sure you're aware of doubledealer's work here...he'd mentioned about him replicating the costume's unique texture as can be seen below the cowl on the costume..how do u achieve that?:O
Aves is very durable, it is essentially a clay that self hardens. The advantage of something like Aves is that it gets rock hard, you can sand it, drill it, and paint it. Where as wax and clay cannot be painted.
Not sure what kind of paint the toy companies use. I know some of them do there prototype painting in cell paint, but that stuff is a pain to work with. If you're looking for good paint here are a few. Vallejo, Citadel, Tamiya, and Model Masters are all great. Don't be tempted to use craft paint, sure it's super cheap but it also makes your customs look super cheap.
SWEET info
No you don't have to cast it in wax. Aves will work, so will Miliput or magic sculpt. Cheap craft paints can work, but they are much harder to get good results with and they chip easier. Now some people prefer craft paints, but most people find higher quality brands easier to work with, and get better results.
Your stuff looks good because your skill makes up for it. I think the majority of customizers would agree that paints like Citadel are much better than the craft paint. Let me ask you this, if they were available in the same size bottle, at the same store, for the same price would you still buy craft paint over Citadel or Tamiya?
Aves is very durable, it is essentially a clay that self hardens. The advantage of something like Aves is that it gets rock hard, you can sand it, drill it, and paint it. Where as wax and clay cannot be painted.
Not sure what kind of paint the toy companies use. I know some of them do there prototype painting in cell paint, but that stuff is a pain to work with. If you're looking for good paint here are a few. Vallejo, Citadel, Tamiya, and Model Masters are all great. Don't be tempted to use craft paint, sure it's super cheap but it also makes your customs look super cheap.
SWEET info
Aves is very durable, it is essentially a clay that self hardens. The advantage of something like Aves is that it gets rock hard, you can sand it, drill it, and paint it. Where as wax and clay cannot be painted.
Not sure what kind of paint the toy companies use. I know some of them do there prototype painting in cell paint, but that stuff is a pain to work with. If you're looking for good paint here are a few. Vallejo, Citadel, Tamiya, and Model Masters are all great. Don't be tempted to use craft paint, sure it's super cheap but it also makes your customs look super cheap.
Thats about all the useful pics in that book.
Thanks a ton buddy
It's written by Steve Kiwus I believe. He's the guy that did the sculpt on Mecha Hulk. Its basically about his time in the toy industry and how he got there. THe last 15 pages are pretty sweet, the rest of the book is more entertaining than informative.
They should have it on Amazon.
As you can see he makes the joints, then connects them into the armature and then sculpts it out.
http://www.freemansupply.com/RenShapeModelingan.htm
Google is not my friend!
Tom is my friend... my only friend...
lmao xD nice one :P
@ greenskin
oh ok..sure thing..will do..now the problem is that, if I sculpt on an armature, I'll have a figure than includes the armature right? and will creaing joints on the armature sculpture be possible?
http://www.freemansupply.com/RenShapeModelingan.htm
Google is not my friend!
Tom is my friend... my only friend...
Are you making multipes? If you are then yes you will have to mold it and cast copies, but if you are only making a single figure you don't need to do this What you sculpt with is really up to you, there is no right or wrong answer. If the material works for you, great! If not, then you can try a different one. I personally use Aves, but thats just my personal preference.
If super sculptey is what you have then give it a shot with that, I know some people that love it as well as some people that hate it. I would encourage playing around with as many different sculpting materials as you can.
**The book I have isn't a pdf, its from the bookstore. It's written by one of the guys that worked on the old X-Men/X-Force lines.
http://www.freemansupply.com/RenShapeModelingan.htm
Once your armature is built you can directly sculpt onto that if you like, but that eats up a lot of sculpting material. What I usually do is bulk out the mass on the armature with tin foil, and then sculpt over that. You save a bit of material that way and it makes it a little easier to sculpt since your basic shape is already there.
If it helps think of it this way: Your armature is like the bones, bulking it out with some foil is like the muscles, and the actually sculpting is like the skin.
As far as joints go it can be helpful to take apart a figure and look at the joints. All of them are basically sets of 3 discs. Even the ball joints are just 3 discs with the outer 2 discs shaped into half spheres.
Hope that helps.