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I've always wanted a DKR figure, like, forever (hate you Nolan for taking "DKR" for you!) never got the DC Direct one, though XD (well, not really any problem with him) I tried to do what a "NECA" version of him would be like, with the linework to evoke the comics look, just like the classic TMNT and yeah, i'm a sucker for mixed media, so, pleather cape wired (with twisties) for him too ![]() |
Puck | ![]() | Submission Order | ![]() | Neo Viper Officer (Metallic Orange) |
Batman Arkham MOD | ![]() | Batman Series | ![]() | BANE (Tom Hardy) - TDKR Repaint |
NECA Chun-Li MOD | ![]() | Created by grungethemovie | ![]() | Nariko from Heavenly Sword |
This is damned nice. I think its my favorite DK Bats that I've ever seen.
~phin
to represent (and therefore it´s of uber importance to mantain) an artistic style is my main concern in sculpting a figure, well, at least I try XD
I'm very glad people apreciate it
guile there is a very good base
but the new ml wrecking crew might be very good if you'd rather go ml
if you're using a figure that doesn't allow that easily, if the hole does not have space for larger shoulders, you can re-do the socket, but only if you're an adventurous fellow, cause it goes against the rule "never compromise the joints"
the thing is, you gotta (retorical way of saying I do) study the buck you have to better accommodate the silhouette you're going for your character
on figures that the shoulder joint is structural, I usually choose them by the shoulder, that's why I suggested wrecking crew, they got huge balls (or savage dragon)
if you mean the putty it's epoxi XD