Joker (the Dark Knight) (Batman - Movie Style) Custom Action Figure
Custom #:55496
Name:Joker (the Dark Knight)
Custom Type:Action Figure
Toy Series:Batman - Movie Style
Creator:TomatoisJP  
Date Added:November 10, 2013
Base Figure:Mattel TDK Joker
Height:3.75 inches
aka "Dang it Mattel, Part 2"

Now, I can and will continue to harp on Mattel for going the lazy route on the 3.75" figure line, but once you get past the stupid articulation, they actually did a serviceable job on the "Dark Knight Rises" figures. Batman and Catwoman are pretty well detailed, and even Bane looked decent once I gave him a proper paint job. That said... "The Dark Knight" toys aren't exactly on the same level. Joker here was luckier than his fellows and ended up with a decent body sculpt, but the head sculpt was so laughably un-Ledger like that the figure has been an embarrassment to me ever since I stupidly bought the thing. It doesn't even work from a "Toony" perspective, because the features aren't exaggerated enough for him to actually look like a cartoon character.

So yeah, the head had to go. Back when I started setting up for this series of customs, I commissioned several head shrinks from Glassman, using the sculpts from Mattel's Movie Masters line of figures. I then removed the original abomination of a head as well as the neck joint and replaced it with a brand new ball joint and sculpted the new neck around it.

(Also, quick shout out to JeddTheJedi for catching the slop on Bane's neckline... I was in a rush to finish the final touches and get him photographed, and completely dropped the ball on cleaning up the collar. I still need to touch up the right shoulder, but it's far cleaner then it was when I posted it.)

Pictures
User Comments
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loosecollector -
Sunday, November 10, 2013
I think you did a very good job bro . Keep making them!
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Buce Lee Ali -
Sunday, November 10, 2013
Nice work! Mattel defiantly stitched us 3.75" collectors up with these lines. Its nit just the articulation, they stand visibly shorter than GI Joe, Marvel Universe and most other lines in this scale.

I ended up doing all the characters (or commissioning a few) instead of buying the retail versions for anything other than parts. The Batman was super useful for the head, shoulder pads, gauntlets, cape and belt.
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TomatoisJP -
Sunday, November 10, 2013
See, I could almost live with the scale being slightly off (the MM line is also visibly shorter than the ML movie lines) but what always gets me is just how BAD these figures are. The ones I have pictured are the GOOD ones. And it's only the Batman line too... the MoS line and even the failed Green Lantern line (which I feel had more to do with the death of the DCUC than anything else) had some decent sculpts for pretty much everyone. If I had gotten even that level of detail with the Batman movie figures, I'd be content to just repaint them and wait for Mattel to redo the characters as part of the Multiverse line.

But no, I can't even do that, because Mattel has made the abominations of nature known as Scarecrow and Two-Face. I could live with Joker's body so long as I had a decent head, but those two? Not only do neither of them look ANYTHING like their movie counterparts, but Scarecrow in particular is just such an awful figure that it fills me with rage to even see pictures of him. I can deal with not being in scale or even good articulation, but there wasn't even an attempt to make that figure match what was in the movie... and that's just sad, because the figure was done as part of the TDK line, and Batman Begins had long since been out on DVD.
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JeddTheJedi -
Sunday, November 10, 2013
Thanks for the shoutout and the shrunken Movie Masters Joker head actually works really well on the 3.75 inch scale base figure! Nice work.
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